Difference between revisions of "Nablin Loot"

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(Premise)
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A simple 2D sprite based game. Art by diz, logic by directive0.
 
A simple 2D sprite based game. Art by diz, logic by directive0.
  
==Premise==
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==Brief==
You know that game GoldenAxe? Okay, so you know that part in it when your dude is asleep and these elves come and you gotta like kick them to get little satchels or potions or something? So this game is like that but its also not that because its from the perspective of the elf. Only we call them "nablins" because they nab your stuff, yo.
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So basically you are the Nablin (I call him nabbles) and the goal is to hide in the bushes (well, bush right now. the game isn't finished) and pop out and steal stuff from the sleeping barbarian. There's a stealth meter which decreases whenever you reveal yourself and eventually there will be other constraints to make it feel like a real game. If the stealth meter drops to zero then the barbarian wakes up and axes you! Possibly in the face!
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Nablins is a game where you control a little elf guy. Your goal is to steal as much loot as you can from a sleeping adventurer without waking him up. As you play random events can occur either against you or in your favour. You can use bushes to hide behind and items to effect your environment and game play.
  
Enjoy!
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The game lasts three nights. Each night getting progressively more difficult with a higher likelihood of negative random events occurring. At the end of the last night your loot is appraised and you are presented with a short blurb about how your theft has effected the story of the adventurer.
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===Goal===
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The ultimate goal of the game is chasing the high score. Every item you pocket goes toward your final score, but using an item will deprive you of its value. Players must weigh the option of using an item over keeping it for a high score. If the enemy catches you you loose
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==Inspiration==
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The game is a script flip of the elf mini-game from Golden Axe.
  
 
==Keys==
 
==Keys==

Revision as of 08:27, 25 January 2018

Logo for Nablin Loot

A simple 2D sprite based game. Art by diz, logic by directive0.

Brief

Nablins is a game where you control a little elf guy. Your goal is to steal as much loot as you can from a sleeping adventurer without waking him up. As you play random events can occur either against you or in your favour. You can use bushes to hide behind and items to effect your environment and game play.

The game lasts three nights. Each night getting progressively more difficult with a higher likelihood of negative random events occurring. At the end of the last night your loot is appraised and you are presented with a short blurb about how your theft has effected the story of the adventurer.

Goal

The ultimate goal of the game is chasing the high score. Every item you pocket goes toward your final score, but using an item will deprive you of its value. Players must weigh the option of using an item over keeping it for a high score. If the enemy catches you you loose


Inspiration

The game is a script flip of the elf mini-game from Golden Axe.

Keys

Arrow Keys to move. Space bar to loot. Left Shift to use item. Q to quit.


Software

Github Link