Nablin Loot

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Logo for Nablin Loot

A simple 2D sprite based game. Art by diz, logic by directive0. The game will be released on PC/Mac and OpenPandora.

Brief

Nablins is a game where you control a little elf guy. Your goal is to steal as much loot as you can from a sleeping adventurer without waking him up. As you play random events can occur either against you or in your favour. You can use bushes to hide behind and items to effect your environment and game play.

Gameplay

The game lasts three nights. Each night getting progressively more difficult with a higher likelihood of negative random events occurring. At the end of the last night your loot is appraised and you are presented with a short blurb about how your theft has effected the story of the adventurer.

Stealth

The stealth mechanic of the game centres around the players movements and the use of bushes. As the player moves the stealth bar fills. When the player stops moving the stealth bar begins to decrease, its rate depends on how close the player is to the barbarian. If the barbarian is awoken the player has a set interval to hide behind a bush, if they are successful the

Goal

The ultimate goal of the game is chasing the high score. Every item you pocket goes toward your final score, but using an item will deprive you of its value. Players must weigh the option of using an item over keeping it for a high score. If the enemy catches you you lose that night's loot.

Inspiration

The game is a script flip of the elf mini-game from Golden Axe.

Keys

Arrow Keys to move. Space bar to loot. Left Shift to use item. Q to quit.


Software

Nablin Loot is written in Python and uses Pygame.

Github Link